This is a different post to see if I can capture any new interest. I’ve mostly plotted out what I want to do with this game, I don’t know how many sessions exactly it will take, but I’m hoping for maybe 3 sessions spanning 2-3 days in-game (so you’ll get at least 1 extended rest). The game will be level 3. What this means in Eden is that you have gotten yourself into and out of some trouble before, usually one escapade or a few small ones.
Remember that skill challenges count for XP too, so this doesn’t mean you’ve been a brutal killing machine for the past few months, you could have been a diplomat or missionary or something. You have some anecdotes and experiences under your belt, so don’t be afraid to sling one out in-game even if you just came up with it now to spice up the roleplay.
The reason for level 3 also is that you have more encounter powers than you do attack dailies, so a bunch of encounters in a row without extended rests won’t bother you. However I don’t expect the game to be extremely hacky-slashy.
The game will be a site-based, event-driven adventure that I will try to use to showcase the sort of spiritual, earthy feel that I like in SoE. It is based in the small village of Shemu within the forest of Poroki in the Andaliel Southlands. Paroki is a pretty thick, hilly forest, with some dangerous areas that the locals will be sure to tell you about if you ask them. The place is pretty sleepy, and is mostly a gathering-town for forest nuts and berries, and fishing in the river a couple miles from the village. You can get there by cart or horse, or magic wagon. The villagers will think you’re a hot-shot (and some may envy) if you ride in on a magic wagon, so consider whether you want the attention or not.
I’m not a stickler for this sort of thing, so you can have your horse (the cheapest one in the AV) for free, or you can own a donkey or two and a cart also for free (use the stats for a chariot), and maybe 100 lbs or so (the load capacity) of mundane trade goods if you’re a merchant character and your backstory fits with that. If you rode in on a magic wagon, you paid for a ride with it (you don’t own it), and it leaves right after dropping you off (or at a scheduled time, whatever floats your boat) but it won’t count against your starting cash allowance.
The only thing of interest in the Poroki is that several miles from Shemu, there is a tree named Oantai, a massive tree with great branches and canopies of green, large gnarled roots that have become parts of the landscape, creating archways and paths through digging into the earth. Oantai is an Andaliel Heritage Site and is considered one of the oldest trees in the world. As such, you’ll see a noted presence of rare, arrogant elves in the area “keeping a lookout” over the village. To say the least, they don’t appreciate this – elves are very pushy and antisocial except around other elves.
Shemu, as most towns do, has a local guardian spirit that lives in the village, and being in the forest, they brush with “wild” spirits on a regular basis. They also have an Andalian government office. The village is pretty small, of only about 250 people, so they govern themselves mostly by village council. They take well to strangers as long as they aren’t hassled too much.
Here’s your hooks, pick one you think fits your character:
•Contact – you were sent to Shemu by the Andalian government to meet with the small government office in Shemu and give the yearly report, including census information, any intelligent spirits granted citizenship, any crimes committed, and so forth.
•Family – you went to Shemu of your own free will to visit a family member you have there. This family member should be given a little detail in your backstory, but the person and you are mostly estranged. Perhaps a family emergency made you want to seek this person out. Regardless, I’ll be taking some liberties in roleplaying the person.
•Business – you trade grain in Shemu at a high price to get berries and nuts at a low price. There are also rare aromatic flowers in Shemu that, though expensive, you can splurge for to make a quick, big buck with the noble ladies in Oomash or Impel (or if you have a mean streak, you can try to grab these flowers yourself without permission, one would suppose).
•Pilgrimage – The Oantai tree is a place with some sacred meaning that acolytes of Paikar, Arcline, Kaehma and Rashine are encouraged to visit, though other faiths have interest in it as well. To Elves, it is an important heritage site, as a tree so old it might have come from a previous Era, where Elves might have been more dominant.
•Wandering – you just blew into town. Maybe you just want to settle down somewhere out of the way, or hide until something blows over. If you’ve no silver tongue, the people might find you suspicious. Who’d want to leave the big cities and go to Shemu?
Another important thing I remember. Good, Lawful Good and Unaligned only. Please note that Unaligned is not your ticket to be “kinda evil”. I have nothing against evil characters normally and allow them into my games, but for the short run of this game I don’t want to have to deal with that. You don’t have to be a goody-two-shoes flowery knight of valor or anything, just don’t rape the pockets of the population before murdering them with by choking them with their purses, please.
I think that’s all. You’ll learn more about the “real” adventures when you actually play and talk to people and find out the current events
We seem to have three players so far!
Croix: Sounds good! Read the stuff here and see how it fits your character. You can either post the completed sheet in this thread or just email them to me. I will try not to be bogged down with work this Friday afternoon so I can go on an IM and maybe I’ll catch some players there.
Kitsune: I don’t think the idea I currently have for a game will finish just on Sunday, but you are welcome to be there for the start of the adventure. Actually, I think I have a way to spin it so instead of being just one adventure it’s two interrelated ones, that way when Kitsune has to leave, the rest of the party can just segue to the next one. But this’d mean we’ll need five players, which is okay, I can handle that. This is of course if we DO run Sunday 6-9, since having player DEPEND on this time is somewhat constraining and I hope you don’t take offense if during that day something comes up, Kitsune.
Though, I’m clear for that day so far, so yeah, until further notice, 1st game is on Sunday, 6 PM through 9 or 10 PM. Just make the level 3 character since that’s finally decided, I will try my very best to run, get that finished in a way you can have a satisfying game beginning to end, and then we can continue right along.
Crater: Awesome to have you here! I’m glad somebody’s doing an Ainyu because I really like them and I think they have a lot of RP potential. I’m also glad we have a good defender now that the Warlock can provide support for (I noticed the Warlock really plays much better when it has a defender around – “I gank them, you spank them”).
So Defender, Striker right now. Sweet.
Anyway, other people that want to join, don’t be afraid. I can try to be a bit more flexible with my times depending on the situation during next week.